Steam Scouts: On Track is in Open Beta. Click here and go play it! We're still polishing, and tweaking so the game can change at any time. The basic mechanics are in. The art is (mostly) done. We're collecting feedback and making changes.
A blog about writing combat Larp and how to be a better larper. Writing The Hit Location Handbook and prototyping a 4x style larp.
Showing posts with label steamscouts. Show all posts
Showing posts with label steamscouts. Show all posts
Friday, June 7, 2013
Friday, April 26, 2013
Merit vs Acheivement
Most games track progress in some way. It could be a level system, a system of experience, a score, or some form of achievements. There has been controversy about the value of achievements in games. Although now they are basically accepted as part of gaming. For Steam Scouts we want to introduce a system of both achievement and merit. So what's the difference?
Friday, April 19, 2013
Friday, April 12, 2013
Steam Scouts Beta!
Dormouse Games has a functional Steam Scouts beta! We'll have a closed beta, followed by an open beta, coming up in the near future. That means it's time for the business guy to look to the future. I've been spending a lot of time lately thinking about how we're going to get the word out about the game.
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