Friday, July 26, 2013

5 Risks No kickstarter ever lists, but should.

Recently Reddit, and Penny Arcade Report cited a Kickstarter Campaign which was successfully funded, but failed to deliver the product.  Based on comments and  tweets the game had a lot going for it.  Backers say that the game mechanics were done, that playtest had gotten to final stages.  But the game was still not produced.  There are rumors that they were attempting to start a company using funding from the project.  The kickstarter campaign clearly states that it is to produce a board game, not found a company.  Unfortunately a project is not a company, and if I had to guess I would assume that not understanding this point led to their downfall.

Friday, July 19, 2013

3 Game Production Resources

A quick post today with some links to resources for producing a physical game.  Having started making a card game, which has the potential to be a physical game, it would most likely be a good idea to have some resources around for physical production.  Maybe my game will never make it that far, but maybe yours will.

Friday, July 12, 2013

Play Test Round 1

The Design of my card game is going well.  This week the call volume is high which means time to buckle down at the day job.  Working on this is going to get put on hold.  Lunch breaks are 30 minutes, and I'm picking up extra hours.  No downtime to spend working on Dormouse Games, let alone a personal side project like this.  But over the past couple weeks some play tests were done, and some lessons learned.

Friday, July 5, 2013

5 great Podcasts for gamers.

There are some amazing game design related podcasts.  I'm always searching for more however.  If you have suggestions send them my way.  Here are a few of my favorites.  Additionally check out 198+ Game Design Resources (non of which are podcasts), I checked all the links they still work.