Showing posts with label fu. Show all posts
Showing posts with label fu. Show all posts

Friday, February 1, 2013

Why are game ideas worthless?

Well, it's been two years since starting this blog.  Today 51 of you wonderful folks have subscribed to, read, and liked my posts.  I really appreciate it.  Thank you.  A recent twitter conversation reminded me of an old blog post, which is still relevant today.  "Until you launch something, the time you spend is meaningless" was controversial at a time when this blog had few readers, let's dust it off and see if it still is.