Showing posts with label improv. Show all posts
Showing posts with label improv. Show all posts

Friday, May 16, 2014

Improvisational Combat Larp

As an event holder do you hate it when the players do something that wrecks your plot? As a player, do you sometimes feel bored while 'plot' is being set up? Everyone hates those times when everything stops because there's a need to patch the plot. Maybe a player did something unexpected. Or a villain lost when they should have won. These problems all stem from an attempt to predict the future. Something which humans are really terrible at. There is a better way. Improvisational Combat Larp.