A current and future look at monetization strategies in Retail, Mobile and Social Gaming
Last night I went over to the Microsoft NERD center (still love that) and hung out with Dave Bisceglia (from Tap Lab) who was a panel member for the event. It was moderated by Marco Mereu (uCool), and included Jeff Goodsill (Stomp Games), Chris Rigopolous (Harmonix), and Layne Ainsworth (TapJoy). As the name implies they talked about making money with games, and I soaked in as much information as possible. I went with a burning desire to find out if anyone is monetizing HTML5 games on the web or mobile and how they are doing it.