Showing posts with label gdev. Show all posts
Showing posts with label gdev. Show all posts

Friday, January 23, 2015

A Paper Prototype, or a Quick Break from Larp.

As work continues on the 4x Larp, let's take a little break to look at a prototype game. When I first started this blog digital game design was the focus where pretotyping and prototyping was big parts of that process. Here is a game idea which reached the prototype phase and is going to TempleCon with me to play test. I'm looking forward to reconnecting with an old acquaintance from larp who started a new game company, Gooder Games.

Tuesday, December 18, 2012

Thoughts on High Grounds.

Spry Fox, the creator of Triple Town, has a new deck building game out.  It's a pretty good game and has gotten a good review from PAReport.  With Scrolls coming along slowly and methodically, online collectible card games should have a good couple of years coming up.  Here are some of my thoughts on what it means to have a deck building or collectible card game in a digital medium.

Monday, July 2, 2012

Blogging a game idea.

In a previous post a closed economy fantasy game design was suggested.  This post is going to follow up on that idea and flesh it out a little more.  First we'll recap the basics, then flesh out the game a little more.  Feel free to add feedback, suggest additions, etc.