As work continues on the 4x Larp, let's take a little break to look at a prototype game. When I first started this blog digital game design was the focus where pretotyping and prototyping was big parts of that process. Here is a game idea which reached the prototype phase and is going to TempleCon with me to play test. I'm looking forward to reconnecting with an old acquaintance from larp who started a new game company, Gooder Games.
A blog about writing combat Larp and how to be a better larper. Writing The Hit Location Handbook and prototyping a 4x style larp.
Showing posts with label gdev. Show all posts
Showing posts with label gdev. Show all posts
Friday, January 23, 2015
Tuesday, December 18, 2012
Thoughts on High Grounds.
Spry Fox, the creator of Triple Town, has a new deck building game out. It's a pretty good game and has gotten a good review from PAReport. With Scrolls coming along slowly and methodically, online collectible card games should have a good couple of years coming up. Here are some of my thoughts on what it means to have a deck building or collectible card game in a digital medium.
Monday, July 2, 2012
Blogging a game idea.
In a previous post a closed economy fantasy game design was suggested. This post is going to follow up on that idea and flesh it out a little more. First we'll recap the basics, then flesh out the game a little more. Feel free to add feedback, suggest additions, etc.
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